Question
how to export my movieclip (contains action script, mask,animation path) for stage.starling
hello,
I have an project, it records stage as a video. but it crahes everytime because of using "draw()", I think. Then I start to use starling.In starling "drawtobitmapdata" really does not crash anymore .But this time my movieclip ( embedded video inside, contains actionscrip inside, loading mage and a mask for image and used for its bounds, height,width, angle and follows an animation path according to video) is problem. my movieclip stays at native overlay stage, and I can not record it. because it does not belong starling stage.then, when I create texture atlas, no addition containing inside(codes not worked)
my movieclip like this,
import flash.filesystem.File; import flash.filesystem.FileMode; import flash.filesystem.FileStream; var imgLoader:Loader = new Loader(); imgLoader.load(new URLRequest(File.applicationStorageDirectory.resolvePath("imagem.jpeg").url)); imgLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,imageLoaded1);
when I add to starling, it is like this
var kmcv2:mcv2 = new mcv2(); kmcv2.x=304; kmcv2.y=208; kmcv2.width=750; kmcv2.height=382; Starling.current.nativeOverlay.addChild(kmcv2);
this code records starling stage
stage.drawToBitmapData( _bmp );
how can I handle it?
thank you.