How to load assets dynamicly
I'm making a simple multiplayer game with animate.
I would like to create a patch system so I can distribute patches to clients.
I would like to do this by having a passworded archivives that can be accessed by AS.
I know how to edit and load zip file data but how can I load something in the archive say an asset / ana file
into memory so it can be displayed.
I want to essentially do something like below
loader.load(new URLRequest("asset.ana"));
addChild(loader);
when I try this though it says it does not understand the file type of .ana
I tried looking up how to do it but havnt found anything.
if there is any api documentation or info on how to load assets into memory like a movieclip
please let me know.
NOTE: I don't want to load external swfs I want to load the MCs and buttons and so on dynamicly
