I cant use mouseup & mousedown
i watched a puzzle's game tutorial and i tried, he said to use mousedown&mouseup but it didnt work. then i searched on google saying to use pressup and it didnt work too.could you help me pleaseee...
var S1StartX: int = 30
var S1StartY: int = 30
var S1EndX: int = 507
var S1EndY: int = 30
S1.buttonMode = true;
S1.addEventListener(MouseEvent."pressdown", startDragging):
S1.addEventListener(MouseEvent."pressup", stopDragging):
var S2StartX: int = 185.45
var S2StartY: int = 563.1
var S2EndX: int = 661.05
var S2EndY: int = 30.5
S2.buttonMode = true;
S2.addEventListener(MouseEvent."pressdown", startDragging):
S2.addEventListener(MouseEvent."pressup", stopDragging):
var S3StartX: int = 7.2
var S3StartY: int = 311.4
var S3EndX: int = 786.25
var S3EndY: int = 30
S3.buttonMode = true;
S3.addEventListener(MouseEvent."pressdown", startDragging):
S3.addEventListener(MouseEvent."pressup", stopDragging):
var S4StartX: int = 133.75
var S4StartY: int = 120.8
var S4EndX: int = 507.
var S4EndY: int = 208
S4.buttonMode = true;
S4.addEventListener(MouseEvent."pressdown", startDragging):
S4.addEventListener(MouseEvent."pressup", stopDragging):
var S5StartX: int = 248.85
var S5StartY: int = 423.3
var S5EndX: int = 633.75
var S5EndY: int = 181.45
S5.buttonMode = true;
S5.addEventListener(MouseEvent."pressdown", startDragging):
S5.addEventListener(MouseEvent."pressup", stopDragging):
var S6StartX: int = 209.9
var S6StartY: int = 14.95
var S6EndX: int = 786.25
var S6EndY: int = 208
S6.buttonMode = true;
S6.addEventListener(MouseEvent."pressdown", startDragging):
S6.addEventListener(MouseEvent."pressup", stopDragging):
var S7StartX: int = 69.2
var S7StartY: int = 499
var S7EndX: int = 506.75
var S7EndY: int = 208
S7.buttonMode = true;
S7.addEventListener(MouseEvent."pressdown", startDragging):
S7.addEventListener(MouseEvent."pressup", stopDragging):
var S8StartX: int = 233.15
var S8StartY: int = 234.35
var S8EndX: int = 661.05
var S8EndY: int = 385.5
S8.buttonMode = true;
S8.addEventListener(MouseEvent."pressdown", startDragging):
S8.addEventListener(MouseEvent."pressup", stopDragging):
var S9StartX: int = 120.95
var S9StartY: int = 328.55
var S9EndX: int = 784.9
var S9EndY: int = 385.5
S9.buttonMode = true;
S9.addEventListener(MouseEvent."pressdown", startDragging):
S9.addEventListener(MouseEvent."pressup", stopDragging):
var S10StartX: int = 305.8
var S10StartY: int = 133.9
var S10EndX: int = 661.05
var S10EndY: int = 563.1
S10.buttonMode = true;
S10.addEventListener(MouseEvent."pressdown", startDragging):
S10.addEventListener(MouseEvent."pressup", stopDragging):
var S11StartX: int = 305.8
var S11StartY: int = 133.9
var S11EndX: int = 661.05
var S11EndY: int = 563.1
S11.buttonMode = true;
S11.addEventListener(MouseEvent."pressdown", startDragging):
S11.addEventListener(MouseEvent."pressup", stopDragging):
var S12StartX: int = 0.6
var S12StartY: int = 563
var S12EndX: int = 786.25
var S12EndY: int = 538.45
S12.buttonMode = true;
S12.addEventListener(MouseEvent."pressdown", startDragging):
S12.addEventListener(MouseEvent."pressup", stopDragging):
//-------------------------------------------------------------------
function startDragging(e:MouseEvent):void {
e.currentTarget.startDrag():
}
function stopDragging(e.MouseEvent):void {
e.currentTarget.stopDrag():
}
