iOS Simulator build invalid input
I am trying to create an iOS simulator build. I need this as part of a submission to Facebook to get my app approved for certain things related to signing in and getting users' friends (a recent new requirement from Facebook - it had previously been approved but must soon be re-approved to stay valid). The simulation build is now required to get the game submitted for approval). The game is already live for testing in New Zealand but not globally and I don't want to have to release globally just to get past this.
I have tried and failed through Terminal to package a build for simulation (I'm not very conversant with Terminal so the problem is probably with me there but unless there is a much fuller tutorial somewhere I'm not hopeful I can get that to work) but in any case Animate CC now offers the option to create a simulator build. It creates the swf and starts to publish the build but then comes up with the following error:
Invalid input.
Id: unexpected token: !tapi-tbd-v3 file 'Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator11.3.sdk/usr/lib/libc++.tbd' for architecture x86-64
Everything on my set up should be up to date. I am using AIR 30.0.0.96 which I believe is the latest Beta issued just a few days ago but also tried a version of AIR 28. My Mac is running High Sierra 10.13.4 and Xcode is 9.4 (it was the same result with Xcode 9.3.1 but I have updated to the very latest released yesterday and the problem persists).
The error message suggests its the way in which Animate CC interrelates with Xcode, but I can't be certain.
Any ideas or has anyone got round this problem?
Thanks
Stephen


