iOS Simulator on Animate?
So, a question for the Animate community --
After searching the forums both here and on the web, there is really no modern discussion on iOS Simulator. When I load up my app that's worked on iOS devices for three years, the simulator does a weird rotation thing and I can't get accurate screenshots to submit to the App Store. (Thanks to one of the other contributors here, I finally figured out how to get the app on a particular simulator device through a very ridiculous process.) Has anyone seen this / have a solution? I have the correct settings in the Adobe Air for iOS publish window (Full Screen, Landscape, etc.)
On a larger note, is this something that is in development from Adobe? Are we any closer to not having to manually develop the assets.car file (where there's almost no documentation within the Adobe Animate app)? Has anyone else moved on to another platform for development in their frustration?
