Answered
jsfl help
when I do this it doesn't work
var x = fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements[0].x;
var y = fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements[0].y;
x += (Math.random()*2-1)*3*1;
y += (Math.random()*2-1)*3*1;
