JSFL: Is it possible to get the ease used for a tween?
I am attempting to make a mini animation engine using a texture atlas exported from Animate, then using GSAP to perform the animations in my game. However, I find the frame by frame JSON that is exported from Animate to be too large and unwieldy. Since GSAP uses a lot of the same ease interpolations as Animate, I was hoping to be able to read these eases from the frame data. I have yet to figure out a way to do this.
It is easy to set the ease of a tween using something like:
an.getDocumentDOM().getTimeline().setFrameProperty("easeType", 5, 4, 0);
In order to read an ease, I've attempted to use:
var easeType = an.getDocumentDOM().getTimeline().getFrameProperty("easeType", 0, 9);
fl.trace(easeType);
Where '0' and '9' are the first and last frame of my tween. This only returns a very unhelpful string of "easeType". Using "frame.getCustomEase()" also doesn't appear to be what I need.
Is there some way of accessing this information?
