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Participant
March 27, 2014
Question

Key Press to named Scene/Frame wont work

  • March 27, 2014
  • 1 reply
  • 492 views

Hi

First time using Flash in years. I'm using AS2 and Flash CS6.

I have a 4 scene movie and my client wants to right-cursor through the scenes. So it's just like a Powerpoint presentation really.

On each Scene, I have a Button MovieClip whcih tells the movie to advance a Scene.

This works on every Scene bar the first Scene and I just can't understand why.

Here's the AS2 on Scene 1s button. Vs is my next Scene and then the START-VersusScene is my frame label.

on (keyPress "<Right>") {

          gotoAndPlay("Vs", "START-VersusScene");

}

Oddly enough this works perfectly when I just preview the movie but as soon as I publish to HTML it won't work.

Another oddity is that if I click (mouse) the button and *then* hit my Right Cursor, it works.

I just don't understand whats wrong with the damn thing.

I know a lot of ppl would say I should be using perhaps AS3 or not scenes or even not "on" events but this is a quick turnaround project and my time to learn all of the above didn't exist.

Many thanks

This topic has been closed for replies.

1 reply

kglad
Community Expert
Community Expert
March 28, 2014

1.  don't attach code to objects (like buttons).  attach code to your main timeline.

2.  don't use the goto functions.  use the goto methods.

3.  don't use scenes for navigation.  use frame labels.

for example,

var lo:Object = new Object();

lo.onKeyDown = keydownF;

Key.addListener(lo);

var tl:MovieClip = this;

function keydownF() {

    if (Key.isDown(Key.RIGHT)) {

        tl.gotoAndStop('whatever');

    } else if(Key.isDown(Key.LEFT)){

        tl.gotoAndStop('whatever_else');

    }

}

Participating Frequently
August 1, 2019

Hi Kglad,could this be used to attach a goto(1)andstop any time a specified key is pressed?