Making things happen in the right order
As an experienced programmer, but an Actionscript novice, I am having difficulty persuading AS3 to deliver this:
I want to put a series of identical things on the screen, in different but predictable places. It seems ideal to use a "for " loop, incrementing the x and/or y coordinates each time. However this puts the items on the screen too fast - I want them to be seen arriving, so I am trying to have them arrive at specific intervals. "Timer" fails to work because I can't use it to increment the counter (as would be easy in a "for" loop). Then I want to add more items but have them wander about the screen - by incrementing their x and y with random numbers - sounds easy, but I can't find a way to initialise the location of each item before using .x+ and/or .y+. Again I want to slow this process down so the user can see what is happening - needing some sort of timer. Finally (for the moment) I can't seem to stop AS3 doing lots of things in parallel, whereas I want them to happen in a specific sequence. How do I force things to happen in a specific order?
Don't suggest that I use frames and tweens because I don't want a movie animation, I want a controlled simulation, which will look different every time and will respond to different user input.
Thanks for any advice - I'm pretty depressed about AS3 at the moment. FORTRAN 77 would work a whole lot better, if it had access to Flash graphics!
