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April 19, 2006
Question

movie clip motion/tracking(gamedev)

  • April 19, 2006
  • 1 reply
  • 195 views
I have attach a screenshot to better represent the description of my problem.

I need my "enemies" to move along the 'screw' animation in the game. So they need to move one way- dissapear, and then respawn at the next thread of the screw. My 'logical' solution was to put my enemy movie clip onto a motion guide, and the peak of each 'movement' i will swapDepths with the screw. Again the problem arises, how do i do this for 10-20 enemies at a time?

Screenshot
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1 reply

kglad
Community Expert
Community Expert
April 19, 2006
use a mask that covers the threads thereby exposing only movieclips beneath the mask.