Skip to main content
dark_sheep
Participant
January 16, 2019
Answered

Multiple frames problem

  • January 16, 2019
  • 3 replies
  • 310 views

I did use multiple frames, and you can always see the previous frames after the playback is done and when you're on the last frame.

Message was edited by: João César de Lima | Reason: title was not descriptive

This topic has been closed for replies.
Correct answer ClayUUID

You're pressing Insert Keyframe (F6) instead of Insert Blank Keyframe (F7).

And for future reference, descriptive thread titles are good. "Help meeeeeee" is not a good thread title. It is a super annoying thread title.

3 replies

_keyframer
Community Expert
Community Expert
January 16, 2019

As others have mentioned, if you hit F6 to convert an existing frame that already has artwork, then you are essentially creating a duplicate of that artwork in the next key frame. So now you are simply drawing on top of a drawing for every keyframe. Turn on Onionskin and use F7 to insert BLANK keyframes in the subsequent frames.

Animator and content creator for Animate CC
ClayUUIDCorrect answer
Legend
January 16, 2019

You're pressing Insert Keyframe (F6) instead of Insert Blank Keyframe (F7).

And for future reference, descriptive thread titles are good. "Help meeeeeee" is not a good thread title. It is a super annoying thread title.

avid_body16B8
Legend
January 16, 2019

Good idea to mention the shortcuts!

avid_body16B8
Legend
January 16, 2019

There could be several reasons for this but in general, when you want the previous drawings to not be seen in the next frame, you need to 1st create a bank frame after the current frame and then draw in the new frame and so on.