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thepheonixguy
Participant
November 20, 2018
Answered

Never Able to Complete an Export

  • November 20, 2018
  • 2 replies
  • 328 views

Hi Guys. Asking here because I've looked around everywhere else I can.

I'm busy doing some animation for a short story for a client. They've built their artwork and story in Illustrator, and we've exported the required assets we needed to recreate the scenes in Animate. We've done this using SVG format.

The First short story went fine, and we ended with a FLA file of about 30 MB. The next story however, will not export. At all. It fails with no fail text, and animate sits stuck on 80% on the publish progress, and continually fills up page file and ram until it crashes the computer. This is happen on both myself and my colleagues PC
The file size of this FLA is around 212MB.

I'm really not sure what else to do and its pretty time critical at this point. Anyone got any help?

    This topic has been closed for replies.
    Correct answer kglad

    probably not, but increase that 256 to 8192, restart animate and retry publishing while monitoring system ram use.

    2 replies

    Community Expert
    November 20, 2018

    Maybe breakdown the animation into sections make two or three different fla files, then export the sections and edit them back together in Adobe Premiere?

    thepheonixguy
    Participant
    November 20, 2018

    Unfortunately this is an interactive web project and thus wont work

    kglad
    Community Expert
    Community Expert
    November 20, 2018

    what's in your jvm.ini file?  C:\program files\adobe\<animate version>\common\firstrun\actionscrip3.0\jvm.ini

    thepheonixguy
    Participant
    November 20, 2018

    -Djava.awt.headless=true

    -Xmx256m

    I understand this to be the maximum memory animate can use - but under the ActionScript folder, will this affect exporting to HTML5?

    kglad
    Community Expert
    kgladCommunity ExpertCorrect answer
    Community Expert
    November 20, 2018

    probably not, but increase that 256 to 8192, restart animate and retry publishing while monitoring system ram use.