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eslmaxx
Known Participant
March 4, 2019
Answered

New Animate files only work on Old Animate program

  • March 4, 2019
  • 1 reply
  • 623 views

Hi.  I recently updated Animate to the 2019 version.  Now, when I create a new HTML5 Canvas project and export an .html file, some of the features don't work.

However, if I open an older Animate file, delete all the content from the library and all the layers and then copy-paste all the content and layers from the new Animate file to the old one and generate an .html file, that file works.

An example of code not working is the following used to call an instance from the library to a placeholder on the stage (and also to advance the MovieClip one keyframe):

this.greenMC.b_gr.addEventListener("click", loadMCsh_o.bind(this));

function loadMCsh_o()

{

this.greenMC.gotoAndStop(1);

var sh_o = new lib.MCsh_o();

this.places.addChild(sh_o);

}

The two attached images show the messages I got when I opened the new file on the older version of Animate and after I clicked save.

Any suggestions regarding how I can get my new version of Animate to create new files that export html files that will read code that directs a button or movie clip to call an instance from the library to the stage?

Is this a common problem?

Thank you very much!

    This topic has been closed for replies.
    Correct answer ClayUUID

    DISABLE ADVANCED LAYERS.

    Then go to the feature request link and enthusiastically suggest that they should not be enabled by default.

    1 reply

    ClayUUIDCorrect answer
    Legend
    March 4, 2019

    DISABLE ADVANCED LAYERS.

    Then go to the feature request link and enthusiastically suggest that they should not be enabled by default.

    eslmaxx
    eslmaxxAuthor
    Known Participant
    March 4, 2019

    Wow quick reply!  I won't be able to try that until later this afternoon, but thanks in advance!  And I'll be sure to add with great enthusiasm that suggestion.