Object factory
How do I get a function to collect a movieclip object, doing that after I catch it, it disappears from the scene ... but can be manufactured again, maybe from a clash between different object?
For example: I picked up the object, disappears from the site. When this same object touching a particular location it back to a position + =% visible, have to be collected again.
The most important topic is how can I make the object disappear when I pick up, and show up when it rings at another secondary object.
Thank you.