Parent layers don't work when debug to air mobile
Can someone tell me if layer parenting is possible when outputted to mobile app?
Works in interface and when played,but all parents are lost when in debug mode or published to phone. I need to set up a simply mobile app. that allows users to drag object on a cell phone screen with a multiple levels of hierarchy.
Code:
this.Layer1.myMovieClip.addEventListener(MouseEvent.MOUSE_DOWN, fnDown1);
function fnDown1(event: MouseEvent): void {
this.Layer1.myMovieClip.startDrag();
addEventListener(MouseEvent.MOUSE_UP, fnUp1);
function fnUp1(event: MouseEvent): void {
stopDrag();
}
}
this.Layer2.myMovieClip1.addEventListener(MouseEvent.MOUSE_DOWN, fnDown2);
function fnDown2(event: MouseEvent): void {
this.Layer2.myMovieClip1.startDrag();
addEventListener(MouseEvent.MOUSE_UP, fnUp2);
function fnUp2(event: MouseEvent): void {
stopDrag();
}
}
this.Layer3.myMovieClip2.addEventListener(MouseEvent.MOUSE_DOWN, fnDown3);
function fnDown3(event: MouseEvent): void {
this.Layer3.myMovieClip2.startDrag();
addEventListener(MouseEvent.MOUSE_UP, fnUp3);
function fnUp3(event: MouseEvent): void {
stopDrag();
}
}
I tried to attach FLA but it kept being denied.
Thanks for you time!
