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jackn56450750
Participant
October 15, 2018
Question

Pitfalls to avoid?

  • October 15, 2018
  • 1 reply
  • 432 views

I was wondering if there was a general list of known pitfalls to avoid with Animate, regarding future-proofing, dependencies, etc?

Prior to the release of the iPhone, I developed websites with Flash elements. Shortly after the iPhone, I suffered a head injury - and when I started to recover, everything I'd ever created was a broken mess.

But that's just not with Flash - my CMS's were destroyed by a new version of PHP being installed on the server, etc. Really, the head injury just couldn't have happened at a more opportune time

I realize it's not possible to future-proof anything, because who knows the future?

But, if the code that Animate publishes has a zillion dependencies, any or all of which could be "deprecated" at any point in time, leaving everything broken - I'd just really appreciate any heads up on those features it would be best to avoid?

What makes me most nervous - so far - is that multiple canvas elements should (apparently) be embedded using iframes. You'd think Adobe would have enough resources to provide a solution that isn't a "workaround" to their own code - but apparently not?

And I plead ignorance across the board. Maybe I'm an idiot and iframes are the most elegant solution? But, if so, then why was I forced to hunt for an answer to that problem on this forum? Wouldn't that be a very common issue, and shouldn't Adobe have an official solution, at least by now? Multiple instances of Flash were never an issue.

From my standpoint, animation is cute enough - but it's not so cute that I'm willing to force what might be hobbled code into my sites. No way I'm ever touching a CMS again, and - if I can - the farthest I'd ever go with PHP is the include statement I'd very much like to avoid technology that I don't understand.

For me, Animate would be a cool tool for quickly and easily producing animations that I can integrate into my designs. And I'm very much hoping to hear back that it's very solid and that the iframe nonsense is likely only because Adobe would like to help try to "inspire" me to use Dreamweaver to manage my sites?

But I'd greatly appreciate ANY feedback on pitfalls to avoid, and whether folks trust that Adobe has future-proofed whatever "code" is output by Animate as best they can.

Thanks!

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1 reply

Inspiring
October 15, 2018

Hey JACKN56450750,

Sorry for misspelling/numbering. This is one of many general pitfalls to avoid in Animate CC:

There's a pond of Adobe overlords, iframe Apple nonsense genius, veteran Dreamweavers, and animators such as myself who are at pit of it all.

The pitfalls for you are equilaterally squared. Hobbled code is a hobbled design, don't force, revise. Revision means checking, there may be some ActionScript typos..."I realize it's not possible to future-proof anything, because who knows the future?" Adobe might have a good guess. Animate CC is not going to correct your un-dotted i's, nor your un-crossed t's. If you can't spell Kant...

Before you publish anything on Animate CC, (final publish) check it. AS3 is solid.

The multiple canvas elements, are 3; buttons, graphics, movie clips. The "groups, shapes, unions" are not gonna work in code, they are married to the canvas. You may have to convert them to graphics, or movies clips... just my guess...

Here's my insight into animation:

A "frame" in Adobe Animate is one frame. If Apple iframes disputes a frame, they need to check the camera operators during the 1800s, when one frame meant one exposure. The second frame was probably used as frame one...

You asked, "Wouldn't that be a very common issue, and shouldn't Adobe have an official solution, at least by now?" Adobe will have an official solution, but it's future-dependent. Frankly, iFrames is a band-aid solution, but you'll soon arrive at their dependencies as well...

Best of Luck,

Camilo

Legend
October 16, 2018

I look forward to Camilo checking back into this thread after the mushrooms have worn off.

jackn56450750
Participant
October 16, 2018

Brand new here - thought I'd try to bump this once?