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November 4, 2013
Question

problem with Multitouch.inputMode in AS3

  • November 4, 2013
  • 1 reply
  • 716 views

Hi everybody.

My problem is that when i write 2 differents "Multitouch.inputMode" in my script (for Androïd), in every case, only the first written works.... How can i do to conserve the two behaviors ? (i'm a new french user of AS3...)

An example of my very simple AS3 code

stop();

Multitouch.inputMode = MultitouchInputMode.GESTURE;

oc_carte.addEventListener(TransformGestureEvent.GESTURE_PAN, fl_PanHandler_5);

function fl_PanHandler_5(event:TransformGestureEvent):void

{

    event.currentTarget.x += event.offsetX;

    event.currentTarget.y += event.offsetY;

}

oc_carte.addEventListener(TransformGestureEvent.GESTURE_ZOOM, fl_ZoomHandler_2);

function fl_ZoomHandler_2(event:TransformGestureEvent):void

{

    oc_carte.scaleX *= event.scaleX;

    oc_carte.scaleY *= event.scaleY;

}

Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT;

oc_retourmenu.addEventListener(TouchEvent.TOUCH_TAP, fl_TapHandler_1);

function fl_TapHandler_1(event:TouchEvent):void

{

   

    MovieClip(this.root).gotoAndPlay(1, "Séquence 2");

   

}

This topic has been closed for replies.

1 reply

kglad
Community Expert
Community Expert
November 4, 2013

you can't in one swf.

you must choose one or the other in any one swf.  you could try loading two different swfs.

November 9, 2013

Thank you for this.  I still do it...

Berst regards.

Vincent.

kglad
Community Expert
Community Expert
November 9, 2013

you're welcome.