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Nikki 25
Known Participant
September 14, 2021
Answered

PRODUCING CARTOONS IN ANIMATE CC

  • September 14, 2021
  • 1 reply
  • 2436 views

Dear kind clever person, 🙏 PLEASE HELP ME! I recently switched from Adobe Flash CS6 to Animate CC.  

 

In Flash CS6 i published my cartoons in Quicktime mov. & then had controllers below the stage, to go forwards, backwards, play, pause, or slide the button below the film to any part of the cartoon to be able to make corrections and adjustments to sound, visuals etc.  I am currently making my first animated cartoon in animate CC and it seems happy publishing SWF. files. The problem is there are no controllers with the SWF. file. Once the file is sitting on my desktop it automatically plays, and I can't manipulate the film with a control panel below because there isn't one. I did find a few things under the control drop down menu but it's awkward and i can only move forward one frame at a time which is impossible. I need a whole control panel and a way to start and stop anywhere in the cartoon. Please can you tell me how to obtain an SWF control panel or what is the alternative to Quicktime? What do people publish their animations in? I have found the SWF to be the best quality, so I would like to use it, but just have a graphic controller. I really look forward to someone helping out with this. Very many thanks in advance! 

    This topic has been closed for replies.
    Correct answer Warren Heaton

    The SWF gets created so that the MOV can be created from that.

     

    While there's always the chance that it's crashing or not working as expected on your end, I use this method frequently.

    1 reply

    Warren Heaton
    Community Expert
    Community Expert
    September 14, 2021

    Once upon a time, QuickTime Player was very Flash file format friendly.  Unfortunately, that's no longer the case.

     

    You can use File > Export > Export Video/Media... to export a QuickTime movie file (.mov) and then use that in the modern version of QuickTime Player or any application that supports the QuickTime movie file format (Premiere Pro, Final Cut Pro, After Effects, etc.).  I'd go with Apple ProRes422 HQ or ProRes422 LT (HQ if you're animating something for broadcast, cable, or streaming service and LT if you're animating something for social media or the web).

     

     

    It may be worth noting that the current version of After Effects supports importing SWF files directly.  If you think you want to take that approach, be sure to read the following:

    Adobe Animate User Guide > Multimedia and Video > Working with Adobe Premiere Pro and After Effects

    https://helpx.adobe.com/animate/using/premiere-pro-effects.html

     

     

     

    -Warren

     

     

    Nikki 25
    Nikki 25Author
    Known Participant
    September 15, 2021

    Hey, thanks Warren. I followed your incredibly clear instructions, and when I hit the export button, instead of creating a Quicktime mov. a pop- up window appeared saying 'Export media. Creating SWF' Despite me choosing Quicktime in the drop down menu. As you suggested. I was so excited to think I could do this but it didn't work. 😞  Gutted! Also, after it had ended creating the file, there was no sign of it on my desktop. Boy! This is frustrating. I just want to transfer my animate CC film to a high quality video file with a controller. I so wish your suggestion had worked....

    Warren Heaton
    Community Expert
    Warren HeatonCommunity ExpertCorrect answer
    Community Expert
    September 15, 2021

    The SWF gets created so that the MOV can be created from that.

     

    While there's always the chance that it's crashing or not working as expected on your end, I use this method frequently.