Programmatically read Shape fill & stroke color?
Somehow, I've been unable to figure out exactly how to do this, even though I suspect it should be dead simple!
All I want to do is read the colors of the fills & strokes on some objects I've imported from Adobe Illustrator. They have very specific colors applied to them, such that I can parse them (hopefully!) and know what to do with the objects based on their unique color.
Any help/sample code appreciated!