Projector gets broken after transferring out of my Mac
I've been looking into using Mac (or Win) Projectors as a way of delivering interactive animations with voice narration in lieu of requiring users to have .swf / flash player. But when I transfer a perfectly working Mac Projector to an external device (a USB memory stick, Google Drive, a Blackboard website) the Projector reverts to a folder (that apps I understand are meant to be) and double-clicking on this folder just makes the user navigate into the folder where no "app" can be found. Downloading the folder back into a Mac (even the Mac that originally created the projector) reverts the folder back into a Projector icon, BUT clicking on this gives a message that the "<file name in quotes> is damaged and can’t be opened. You should move it to the Trash." - with a "cancel" and "move to trash" as the only options. Zipping the projector first before uploading to an external holder, downloading the zip file, unzipping, and clicking on the Projector icon results in the same message.
Are the Mac and Win Projectors viable workarounds to the flash player? Is there a way to deliver interactive animations with sound-synced Animate products to remote end-users?
