Randomly tween bezier curves
Hi, I'm currently trying to figure out how to animate bezier curves dynamically based on random numbers. So I figures out how to draw the curves according to this post: http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS5b3ccc516d4fbf351e63e3d118a9b90204-7dd9.html Now what I would like to change the position of the individual control and anchor points aftrwards with some kind of tweening animation. The purpose for this is, that I have a small puddle in my game that should get bigger over time but only within certain boundries. Here are 2 Pictures to demonstrate what I mean: http://img.xrmb2.net/images/591384.png http://img.xrmb2.net/images/263701.png I know that I could make a very simple form tween and have the border segment just be white and above the middle segment so that it may get bigger than the border but one can't see it. Now I think this is not very elegant and I would really like to change the control and anchor points randomly so that the puddle does change in shape. I couldn't figure out how to access the different points and how to move them with a nice animation. Does anyone know how to do that?