Skip to main content
Known Participant
February 19, 2018
Answered

Saving Data from input text boxes

  • February 19, 2018
  • 2 replies
  • 1699 views

Hi People,

I've been reading a lot about saving data but I can't seem to execute it. This little app allows a user to input 32 names, then click a button that removes unwanted objects from the stage and allows other objects to appear that are required. The user then clicks a button, the program associates a random number with a name and displays it. I got this working quite easy. All i want to do now is at least allow for the user to reopen a file and all the names that were input are still there. I'm assuming three is a quick easy way to achieve this?

Thanks

Source Code:

finitialise (null);

stop();

function fStartApp (evt:MouseEvent):void{

        TXT_S1.visible = false;

        TXT_S2.visible = false;

        TXT_S3.visible = false;

        TXT_S4.visible = false;

        TXT_S5.visible = false;

        TXT_S6.visible = false;

        TXT_S7.visible = false;

        TXT_S8.visible = false;

        TXT_S9.visible = false;

        TXT_S10.visible = false;

        TXT_S11.visible = false;

        TXT_S12.visible = false;

        TXT_S13.visible = false;

        TXT_S14.visible = false;

        TXT_S15.visible = false;

        TXT_S16.visible = false;

        TXT_S17.visible = false;

        TXT_S18.visible = false;

        TXT_S19.visible = false;

        TXT_S20.visible = false;

        TXT_S21.visible = false;

        TXT_S22.visible = false;

        TXT_S23.visible = false;

        TXT_S24.visible = false;

        TXT_S25.visible = false;

        TXT_S26.visible = false;

        TXT_S27.visible = false;

        TXT_S28.visible = false;

        TXT_S29.visible = false;

        TXT_S30.visible = false;

        TXT_S31.visible = false;

        TXT_S32.visible = false;

        TXTGo.visible = false;

        BTN_Button2.visible = false;

        TXTStudentOutput.visible = true;

        BTN_Button1.visible = false;

        BTN_Button2.visible = true;

        TXTLucky.visible = true;

   

    }

BTN_Button1.addEventListener (MouseEvent.CLICK, fStartApp)

var nRandomNumber: Number;

function finitialise (evt:MouseEvent):void{

            TXTStudentOutput.visible = false;

            BTN_Button2.visible = false;

            TXTLucky.visible = false;   

   

}

function fMainProgram (evt:MouseEvent):void{

        fRandom(null);

}

        function fRandom (evt:MouseEvent):void{

            nRandomNumber = Math.ceil(Math.random()*32);

           

                if (nRandomNumber == 1)

                TXTStudentOutput.text = (TXT_S1.text);

           

                if (nRandomNumber == 2)

                TXTStudentOutput.text = (TXT_S2.text);

                if (nRandomNumber == 3)

                TXTStudentOutput.text = (TXT_S3.text);

               

                if (nRandomNumber == 4)

                TXTStudentOutput.text = (TXT_S4.text);

               

                if (nRandomNumber == 5)

                TXTStudentOutput.text = (TXT_S5.text);

               

                if (nRandomNumber == 6)

                TXTStudentOutput.text = (TXT_S6.text);

               

                if (nRandomNumber == 7)

                TXTStudentOutput.text = (TXT_S7.text);

               

                if (nRandomNumber == 😎

                TXTStudentOutput.text = (TXT_S8.text);

               

                if (nRandomNumber == 9)

                TXTStudentOutput.text = (TXT_S9.text);

               

                if (nRandomNumber == 10)

                TXTStudentOutput.text = (TXT_S10.text);

               

                if (nRandomNumber == 11)

                TXTStudentOutput.text = (TXT_S11.text);

           

                if (nRandomNumber == 12)

                TXTStudentOutput.text = (TXT_S12.text);

               

                if (nRandomNumber == 13)

                TXTStudentOutput.text = (TXT_S13.text);

               

                if (nRandomNumber == 14)

                TXTStudentOutput.text = (TXT_S14.text);

               

                if (nRandomNumber == 15)

                TXTStudentOutput.text = (TXT_S15.text);

               

                if (nRandomNumber == 16)

                TXTStudentOutput.text = (TXT_S16.text);

               

                if (nRandomNumber == 17)

                TXTStudentOutput.text = (TXT_S17.text);

               

                if (nRandomNumber == 18)

                TXTStudentOutput.text = (TXT_S18.text);

               

                if (nRandomNumber == 19)

                TXTStudentOutput.text = (TXT_S19.text);

               

                if (nRandomNumber == 20)

                TXTStudentOutput.text = (TXT_S20.text);

               

                if (nRandomNumber == 21)

                TXTStudentOutput.text = (TXT_S21.text);

               

                if (nRandomNumber == 22)

                TXTStudentOutput.text = (TXT_S22.text);

               

                if (nRandomNumber == 23)

                TXTStudentOutput.text = (TXT_S23.text);

               

                if (nRandomNumber == 24)

                TXTStudentOutput.text = (TXT_S24.text);

               

                if (nRandomNumber == 25)

                TXTStudentOutput.text = (TXT_S25.text);

               

                if (nRandomNumber == 26)

                TXTStudentOutput.text = (TXT_S26.text);

               

                if (nRandomNumber == 27)

                TXTStudentOutput.text = (TXT_S27.text);

               

                if (nRandomNumber == 28)

                TXTStudentOutput.text = (TXT_S28.text);

               

                if (nRandomNumber == 29)

                TXTStudentOutput.text = (TXT_S29.text);

               

                if (nRandomNumber == 30)

                TXTStudentOutput.text = (TXT_S30.text);

               

                if (nRandomNumber == 31)

                TXTStudentOutput.text = (TXT_S31.text);

               

                if (nRandomNumber == 32)

                TXTStudentOutput.text = (TXT_S32.text);

            }

           

BTN_Button2.addEventListener(MouseEvent.CLICK,fMainProgram);

This topic has been closed for replies.
Correct answer JoãoCésar17023019

Hi.

Here is a suggestion:

import flash.net.SharedObject;

import flash.text.TextField;

function fStartApp(evt:MouseEvent):void

{

    TXT_S1.visible = false;

    TXT_S2.visible = false;

    TXT_S3.visible = false;

    TXT_S4.visible = false;

    TXT_S5.visible = false;

    TXT_S6.visible = false;

    TXT_S7.visible = false;

    TXT_S8.visible = false;

    TXT_S9.visible = false;

    TXT_S10.visible = false;

    TXT_S11.visible = false;

    TXT_S12.visible = false;

    TXT_S13.visible = false;

    TXT_S14.visible = false;

    TXT_S15.visible = false;

    TXT_S16.visible = false;

    TXT_S17.visible = false;

    TXT_S18.visible = false;

    TXT_S19.visible = false;

    TXT_S20.visible = false;

    TXT_S21.visible = false;

    TXT_S22.visible = false;

    TXT_S23.visible = false;

    TXT_S24.visible = false;

    TXT_S25.visible = false;

    TXT_S26.visible = false;

    TXT_S27.visible = false;

    TXT_S28.visible = false;

    TXT_S29.visible = false;

    TXT_S30.visible = false;

    TXT_S31.visible = false;

    TXT_S32.visible = false;

    TXTGo.visible = false;

    BTN_Button2.visible = false;

    TXTStudentOutput.visible = true;

    BTN_Button1.visible = false;

    BTN_Button2.visible = true;

    TXTLucky.visible = true;

   

    save(getTexts);

}

function finitialise(evt:MouseEvent):void

{

    TXTStudentOutput.visible = false;

    BTN_Button2.visible = false;

    TXTLucky.visible = false;

}

function fMainProgram(evt:MouseEvent):void

{

    fRandom(null);

}

function fRandom(evt:MouseEvent):void

{

    nRandomNumber = Math.ceil(Math.random() * 32);

    if (nRandomNumber == 1)

        TXTStudentOutput.text = (TXT_S1.text);

    if (nRandomNumber == 2)

        TXTStudentOutput.text = (TXT_S2.text);

    if (nRandomNumber == 3)

        TXTStudentOutput.text = (TXT_S3.text);

    if (nRandomNumber == 4)

        TXTStudentOutput.text = (TXT_S4.text);

    if (nRandomNumber == 5)

        TXTStudentOutput.text = (TXT_S5.text);

    if (nRandomNumber == 6)

        TXTStudentOutput.text = (TXT_S6.text);

    if (nRandomNumber == 7)

        TXTStudentOutput.text = (TXT_S7.text);

    if (nRandomNumber == 8)

        TXTStudentOutput.text = (TXT_S8.text);

    if (nRandomNumber == 9)

        TXTStudentOutput.text = (TXT_S9.text);

    if (nRandomNumber == 10)

        TXTStudentOutput.text = (TXT_S10.text);

    if (nRandomNumber == 11)

        TXTStudentOutput.text = (TXT_S11.text);

    if (nRandomNumber == 12)

        TXTStudentOutput.text = (TXT_S12.text);

    if (nRandomNumber == 13)

        TXTStudentOutput.text = (TXT_S13.text);

    if (nRandomNumber == 14)

        TXTStudentOutput.text = (TXT_S14.text);

    if (nRandomNumber == 15)

        TXTStudentOutput.text = (TXT_S15.text);

    if (nRandomNumber == 16)

        TXTStudentOutput.text = (TXT_S16.text);

    if (nRandomNumber == 17)

        TXTStudentOutput.text = (TXT_S17.text);

    if (nRandomNumber == 18)

        TXTStudentOutput.text = (TXT_S18.text);

    if (nRandomNumber == 19)

        TXTStudentOutput.text = (TXT_S19.text);

    if (nRandomNumber == 20)

        TXTStudentOutput.text = (TXT_S20.text);

    if (nRandomNumber == 21)

        TXTStudentOutput.text = (TXT_S21.text);

    if (nRandomNumber == 22)

        TXTStudentOutput.text = (TXT_S22.text);

    if (nRandomNumber == 23)

        TXTStudentOutput.text = (TXT_S23.text);

    if (nRandomNumber == 24)

        TXTStudentOutput.text = (TXT_S24.text);

    if (nRandomNumber == 25)

        TXTStudentOutput.text = (TXT_S25.text);

    if (nRandomNumber == 26)

        TXTStudentOutput.text = (TXT_S26.text);

    if (nRandomNumber == 27)

        TXTStudentOutput.text = (TXT_S27.text);

    if (nRandomNumber == 28)

        TXTStudentOutput.text = (TXT_S28.text);

    if (nRandomNumber == 29)

        TXTStudentOutput.text = (TXT_S29.text);

    if (nRandomNumber == 30)

        TXTStudentOutput.text = (TXT_S30.text);

    if (nRandomNumber == 31)

        TXTStudentOutput.text = (TXT_S31.text);

    if (nRandomNumber == 32)

        TXTStudentOutput.text = (TXT_S32.text);

}

function setTexts(texts:Array):void

{

    for (var i:int = 0, total:int = numChildren; i < total; i++)

    {

        if (getChildAt(i) is TextField && getChildAt(i).name.indexOf("TXT_S") == 0)

            (getChildAt(i) as TextField).text = texts;

    }

}

function getTexts():void

{

    if (!sharedObject.data.texts)

        sharedObject.data.texts = [];

   

    for (var i:int = 0, total:int = numChildren; i < total; i++)

    {

        if (getChildAt(i) is TextField && getChildAt(i).name.indexOf("TXT_S") == 0)

            sharedObject.data.texts = (getChildAt(i) as TextField).text;

    }

}

function load(file:String, dataProperty:String, func:Function):void

{

    sharedObject = SharedObject.getLocal(file);

    if(sharedObject.data[dataProperty])

        func(sharedObject.data[dataProperty]);

}

function save(func:Function):void

{   

    func();

    sharedObject.flush();

}

var sharedObject:SharedObject;

var nRandomNumber:Number;

stop();

BTN_Button1.addEventListener(MouseEvent.CLICK, fStartApp)

BTN_Button2.addEventListener(MouseEvent.CLICK, fMainProgram);

finitialise(null);

load("save", "texts", setTexts);

I hope it helps.

Regards,

JC

2 replies

MrKendoAuthor
Known Participant
February 21, 2018

I can, but not sure how to attach.

JoãoCésar17023019
Community Expert
Community Expert
February 22, 2018

Google Drive:

- Go to drive.google.com;

- Click on the NEW button;

- Click on 'File upload';

- Select your file;

- Wait for the upload to finish;

- Once uploaded, right click on the file and select 'Share...';

- Click on 'Get shareable link';

- Click on 'Copy link';

- Click on 'Done';

- Then just paste the link here.

WeTransfer:

- Go to wetransfer.com;

- Click on 'Take me to free';

- Click on 'I agree';

- Click on the '...' button;

- Choose to 'Send as link';

- Click on 'Add your files';

- Click on 'Transfer';

- Wait for the upload;

- Click on 'Copy link';

- Then just paste the link here.

Please let me know if you have any problem.

MrKendoAuthor
Known Participant
February 22, 2018
JoãoCésar17023019
Community Expert
JoãoCésar17023019Community ExpertCorrect answer
Community Expert
February 19, 2018

Hi.

Here is a suggestion:

import flash.net.SharedObject;

import flash.text.TextField;

function fStartApp(evt:MouseEvent):void

{

    TXT_S1.visible = false;

    TXT_S2.visible = false;

    TXT_S3.visible = false;

    TXT_S4.visible = false;

    TXT_S5.visible = false;

    TXT_S6.visible = false;

    TXT_S7.visible = false;

    TXT_S8.visible = false;

    TXT_S9.visible = false;

    TXT_S10.visible = false;

    TXT_S11.visible = false;

    TXT_S12.visible = false;

    TXT_S13.visible = false;

    TXT_S14.visible = false;

    TXT_S15.visible = false;

    TXT_S16.visible = false;

    TXT_S17.visible = false;

    TXT_S18.visible = false;

    TXT_S19.visible = false;

    TXT_S20.visible = false;

    TXT_S21.visible = false;

    TXT_S22.visible = false;

    TXT_S23.visible = false;

    TXT_S24.visible = false;

    TXT_S25.visible = false;

    TXT_S26.visible = false;

    TXT_S27.visible = false;

    TXT_S28.visible = false;

    TXT_S29.visible = false;

    TXT_S30.visible = false;

    TXT_S31.visible = false;

    TXT_S32.visible = false;

    TXTGo.visible = false;

    BTN_Button2.visible = false;

    TXTStudentOutput.visible = true;

    BTN_Button1.visible = false;

    BTN_Button2.visible = true;

    TXTLucky.visible = true;

   

    save(getTexts);

}

function finitialise(evt:MouseEvent):void

{

    TXTStudentOutput.visible = false;

    BTN_Button2.visible = false;

    TXTLucky.visible = false;

}

function fMainProgram(evt:MouseEvent):void

{

    fRandom(null);

}

function fRandom(evt:MouseEvent):void

{

    nRandomNumber = Math.ceil(Math.random() * 32);

    if (nRandomNumber == 1)

        TXTStudentOutput.text = (TXT_S1.text);

    if (nRandomNumber == 2)

        TXTStudentOutput.text = (TXT_S2.text);

    if (nRandomNumber == 3)

        TXTStudentOutput.text = (TXT_S3.text);

    if (nRandomNumber == 4)

        TXTStudentOutput.text = (TXT_S4.text);

    if (nRandomNumber == 5)

        TXTStudentOutput.text = (TXT_S5.text);

    if (nRandomNumber == 6)

        TXTStudentOutput.text = (TXT_S6.text);

    if (nRandomNumber == 7)

        TXTStudentOutput.text = (TXT_S7.text);

    if (nRandomNumber == 8)

        TXTStudentOutput.text = (TXT_S8.text);

    if (nRandomNumber == 9)

        TXTStudentOutput.text = (TXT_S9.text);

    if (nRandomNumber == 10)

        TXTStudentOutput.text = (TXT_S10.text);

    if (nRandomNumber == 11)

        TXTStudentOutput.text = (TXT_S11.text);

    if (nRandomNumber == 12)

        TXTStudentOutput.text = (TXT_S12.text);

    if (nRandomNumber == 13)

        TXTStudentOutput.text = (TXT_S13.text);

    if (nRandomNumber == 14)

        TXTStudentOutput.text = (TXT_S14.text);

    if (nRandomNumber == 15)

        TXTStudentOutput.text = (TXT_S15.text);

    if (nRandomNumber == 16)

        TXTStudentOutput.text = (TXT_S16.text);

    if (nRandomNumber == 17)

        TXTStudentOutput.text = (TXT_S17.text);

    if (nRandomNumber == 18)

        TXTStudentOutput.text = (TXT_S18.text);

    if (nRandomNumber == 19)

        TXTStudentOutput.text = (TXT_S19.text);

    if (nRandomNumber == 20)

        TXTStudentOutput.text = (TXT_S20.text);

    if (nRandomNumber == 21)

        TXTStudentOutput.text = (TXT_S21.text);

    if (nRandomNumber == 22)

        TXTStudentOutput.text = (TXT_S22.text);

    if (nRandomNumber == 23)

        TXTStudentOutput.text = (TXT_S23.text);

    if (nRandomNumber == 24)

        TXTStudentOutput.text = (TXT_S24.text);

    if (nRandomNumber == 25)

        TXTStudentOutput.text = (TXT_S25.text);

    if (nRandomNumber == 26)

        TXTStudentOutput.text = (TXT_S26.text);

    if (nRandomNumber == 27)

        TXTStudentOutput.text = (TXT_S27.text);

    if (nRandomNumber == 28)

        TXTStudentOutput.text = (TXT_S28.text);

    if (nRandomNumber == 29)

        TXTStudentOutput.text = (TXT_S29.text);

    if (nRandomNumber == 30)

        TXTStudentOutput.text = (TXT_S30.text);

    if (nRandomNumber == 31)

        TXTStudentOutput.text = (TXT_S31.text);

    if (nRandomNumber == 32)

        TXTStudentOutput.text = (TXT_S32.text);

}

function setTexts(texts:Array):void

{

    for (var i:int = 0, total:int = numChildren; i < total; i++)

    {

        if (getChildAt(i) is TextField && getChildAt(i).name.indexOf("TXT_S") == 0)

            (getChildAt(i) as TextField).text = texts;

    }

}

function getTexts():void

{

    if (!sharedObject.data.texts)

        sharedObject.data.texts = [];

   

    for (var i:int = 0, total:int = numChildren; i < total; i++)

    {

        if (getChildAt(i) is TextField && getChildAt(i).name.indexOf("TXT_S") == 0)

            sharedObject.data.texts = (getChildAt(i) as TextField).text;

    }

}

function load(file:String, dataProperty:String, func:Function):void

{

    sharedObject = SharedObject.getLocal(file);

    if(sharedObject.data[dataProperty])

        func(sharedObject.data[dataProperty]);

}

function save(func:Function):void

{   

    func();

    sharedObject.flush();

}

var sharedObject:SharedObject;

var nRandomNumber:Number;

stop();

BTN_Button1.addEventListener(MouseEvent.CLICK, fStartApp)

BTN_Button2.addEventListener(MouseEvent.CLICK, fMainProgram);

finitialise(null);

load("save", "texts", setTexts);

I hope it helps.

Regards,

JC

MrKendoAuthor
Known Participant
February 19, 2018

Thanks I really appreciate your help. It does not look a simple as I thought it would be. I'm hoping I can bring myself to understand how you went about that. Unfortunately I get an error in my output:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

    at RandomStudents_fla::MainTimeline/getTexts()

    at RandomStudents_fla::MainTimeline/save()

    at RandomStudents_fla::MainTimeline/frame1()

As I don't understand the way the code functions yet, can you please point me in the right direction to go next?

Thanks

JoãoCésar17023019
Community Expert
Community Expert
February 20, 2018

Great!

The error is saying that the getTexts() function cannot access an object, a property or method. Probably it has something to do with the shared object.

Would you mind sharing your FLA?

Thanks,

JC