Scaling down the size of an SWF even more
I'm remaking an interactive animation from 10 years ago for Deviantart.com, but at one point they inserted an unpleasantly small size limit that no longer accepts drawings/animations bigger than 30 MB, which is a torture. The animation I'm remaking has character bios and a jukebox section with a few relevant songs. The bio pages have background music as well, so that's alot of music everywhere.
I work with Flash CS6, project size is 1000x625 px and set for Actionscript 2 and Flash Player 9.
The original from 10 years ago was 36 MB; it had lazy coding and manually repeated frames without the use of the "movie clip" or "graphic" ability.
The remake was 63 MB at first; and included better use of symbols and added more than double the songs it once had to the jukebox.
Since this was no where near being 30 MB, I applied some standard tricks like changing all the song's settings in the library itself to 80 kbps, some Photoshop backgrounds you would hardly see anyway to 50% quality, and of course keeping the publish settings to something similar. At this point I managed to lower everything to 43 MB, but I don't want to touch the quality further.
I don't have that many imported images I can downscale, except for the jukebox' main page, which shouldn't be touched too much since the drawing is the page, and I fear going lower than 80 kbps for the audio is going to negatively affect it and not even eat those last 13 MB's. I don't wish to change the pixel width, either, this project size is just perfect.
Any opinions on my worries or is there something else can I try?



