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Participant
January 21, 2017
Question

Sound is off-time in testing, but I placed them in my timeline correctly.

  • January 21, 2017
  • 4 replies
  • 499 views

I added some sfx to my animation.

Then, when I go test my animation, the sfx play prematurely.

However, when I preview my animation in the animator, the sfx play during the right time.

Please help.

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4 replies

Participant
January 22, 2017

I found out that the problem is just a glitch with adobe animate, once I exported my animation project into a movie, the audio went fine.

Participant
January 22, 2017

And I forgot to mention that, every time finish previewing my animation through Test Movie, I get an error saying "SWF contains multiple copies of a sound item".

robdillon
Participating Frequently
January 21, 2017

When you test in Animate, are you using Test Movie... from the Actions menu or are you playing the timeline with the control at the bottom of the timeline? The first option should give you accurate playback, the second option, not so much.

Participant
January 22, 2017

I use Test movie.

When I preview with the timeline, the sfx play at the right moment.

When I preview with Test Movie, the sfx play off-time.

kglad
Community Expert
Community Expert
January 21, 2017

if actionscript, set your sound sync property to stream in the properties panel:

Participant
January 21, 2017

All my sfx are in "Stream" though.

And yes, I am using Actionscript 3.0

kglad
Community Expert
Community Expert
January 21, 2017

that's the best you can do unless you use actionscript to create and play your sound.