Sound starts without a command
I am facing a problem with audios.
I am putting to execute a certain audio in .mp3 in a button event (click), however, just by me testing the movie (ctrl + enter) the sound is already exited without the need to press the button.
I have already tried to use the instance.pause or .clouse ... But to no avail.
Could someone give a solution? Thanks in advance!
import flash.events.MouseEvent;
stop();
var TEST:green = new green ();
button1.addEventListener(MouseEvent.CLICK, soundTest);
function soundTest (Event:MouseEvent) {
TEST.play();
}
