Answered
startDrag with AS3
I'll get over it, but could use some help; here's what I am
trying to do. I have an image of a bee, it's an instance on stage
(ins_bee), I simply want to use it as a mouse pointer, but cannot
seem to identify the bounds correctly:
import flash.events.MouseEvent;
Mouse.hide();
stage.addEventListener(MouseEvent.MOUSE_MOVE,moveBee);
function moveBee(e:MouseEvent):void {
this.ins_bee.startDrag(true, ***need help here***);
}
import flash.events.MouseEvent;
Mouse.hide();
stage.addEventListener(MouseEvent.MOUSE_MOVE,moveBee);
function moveBee(e:MouseEvent):void {
this.ins_bee.startDrag(true, ***need help here***);
}