Static text on Canvas is published inefficiently
I stumbled upon this quirk in Animate 19.2.1 while working on converting old Flash content to HTML5: anywhere static text is used, it seems that Animate translates each character (or line, can't tell) into a createjs Shape.
In my use-case, the FLA is for a simulation of a command prompt. There's a computer screen with text on it, and when a proper command is entered, it advances to the next frame. All of the text on the computer screen is static text save for the prompt that is filled in by the user. Because of how the static text is handled, my 20-30 KB FLA file takes a few minutes to publish, and it outputs a 1 MB javascript file.
This can be circumvented by using dynamic text - turning the text on the first 5 or 6 keyframes brought my file size down by about 200 KB. Though that does run the risk of displaying incorrectly if you're using a font that isn't guaranteed to be on end users' computers, if I'm not mistaken.
I'm hoping Adobe thinks of a way to better embed fonts and text into Canvas, because that disparity in source vs published file size is outrageous.