"Successful" export produces an unplayable 132 byte .mov file
Exporting from Animate the way I always have has recently started to give me a different result. The project file I'm working with is about as simple as it gets. Two layers with eight drawn frames repeated a few times. Exporting to a Quicktime video shows me a window claiming that the export was successful. But the exported file won't play or import anywhere and is only 132 bytes. I've read elsewhere here that 132 bytes is a sign that the export failed. It's just strange that Animate doesn't seem to know that.
Attaching the Animate 2020 (20.5.1) project file here. Ap
