Skip to main content
Participant
April 28, 2018
Answered

Test does not follow guidelines properly?

  • April 28, 2018
  • 1 reply
  • 226 views

I'm a newbie to adobe animate so it's probably an easy fix.  I'm playing around with simple bouncing ball animations to get used to the program but am encountering a problem when I attempt to tween a ball bouncing across the screen using guidelines.  It works perfectly when I hit play in the timeline but when I hit ctrl-enter to test it, something quite strange happens.  The ball, instead of following the guidelines like it does in the timeline, flies around the screen seemingly randomly, completely ignoring the set guidelines.

Any advice would be greatly appreciated.

This topic has been closed for replies.
Correct answer coles22621557

I figured it out.  I'll leave this post up for anyone else who struggled with this.  The solution is to make sure you use an exclusively ball graphic symbol instead of copying the ball off of any previous animation you did with it.  It seems that Adobe was attempting to combine two unrelated animations.

1 reply

coles22621557AuthorCorrect answer
Participant
April 28, 2018

I figured it out.  I'll leave this post up for anyone else who struggled with this.  The solution is to make sure you use an exclusively ball graphic symbol instead of copying the ball off of any previous animation you did with it.  It seems that Adobe was attempting to combine two unrelated animations.

Legend
April 28, 2018

Guidelines? Do you mean a guide layer? I very much doubt copying a symbol from another library would have any effect on a symbol following guides or not.