Total control of the framerate
Hello all,
I would like to control the framerate of my app by a external event, like a timer or a network socket. I have one solution wich works, but not very elegantly:
stage.frameRate = 0;
addEventListener(Event.ENTER_FRAME, handleEnterFrame);
var timer : Timer = new Timer(1000);
timer.addEventListener(TimerEvent.TIMER, handleTimer);
timer.start();
protected function handleTimer(event : TimerEvent) : void {
stage.frameRate = 1;
stage.frameRate = 0;
}
protected function handleEnterFrame(event : Event) : void {
trace("frame rendered");
}
So is there a method like "stage.render()" to manually control the framerate ?
Thanks !
Olivier