Question
trace = undefined
Hi... this is a script i'm using to duplicate a button for
each item in a menu, each button is allocated a 'selectcText'
variable (which is taken from an external txt file). (see attached
code)
on each frame of my _root. timeline i need to trace the next selectcText,
e.g. on frame 9, i need to trace the selectcText allocated to button selectc1
on frame 10, i need to trace the selectcText allocated to button selectc2
on frame 11, i need to trace the selectcText allocated to button selectc3
i've tried creating an array on the root...
_root.myArray = new Array();
and pushing the trace...
_root.myArray.push(subMenuItem.selectcText)
on my root, n = 0. and i've got a movieclip acting as a button to go to next frame and trace the correct text...
onRelease = function () {
var traceVar = _root.myArray[_root.n];
trace(traceVar);
_global.lastTrace = selectcText;
_root.n++;
_root.nextFrame();
};
i must be going about this all wrong, cos it just isnt working, my trace is undefined.
pleeeeeeaaaaaaase help, been hacking away at this for months now...
on each frame of my _root. timeline i need to trace the next selectcText,
e.g. on frame 9, i need to trace the selectcText allocated to button selectc1
on frame 10, i need to trace the selectcText allocated to button selectc2
on frame 11, i need to trace the selectcText allocated to button selectc3
i've tried creating an array on the root...
_root.myArray = new Array();
and pushing the trace...
_root.myArray.push(subMenuItem.selectcText)
on my root, n = 0. and i've got a movieclip acting as a button to go to next frame and trace the correct text...
onRelease = function () {
var traceVar = _root.myArray[_root.n];
trace(traceVar);
_global.lastTrace = selectcText;
_root.n++;
_root.nextFrame();
};
i must be going about this all wrong, cos it just isnt working, my trace is undefined.
pleeeeeeaaaaaaase help, been hacking away at this for months now...