Answered
Tweening: Frames vs Seconds
I have been talking to a few other Flash developers who use
quite a bit of tweening and found that they use seconds (true) when
writing tweens, where i was always told to use frames (false). I am
pretty sure I was told that when you use seconds (true) your tween
relied on the users computer for the timing and that if the
computer was "chugging" then the animation would not be smooth
because of the time lag from it, and when you use frames (false)
that it was reliant on the movie itself, which by the time you see
it it has been completely loaded and shouldnt have problems. Below
is an example of a tween setup to use seconds:
new Tween(instance_name, "_y", Back.easeInOut, instance_name._y, 800, 10, true);
I could be completely off on this, but I am pretty sure I was told this when I first started developing and since I don't generally use too much actionscript I just need some clarification.
Thanks!!!
new Tween(instance_name, "_y", Back.easeInOut, instance_name._y, 800, 10, true);
I could be completely off on this, but I am pretty sure I was told this when I first started developing and since I don't generally use too much actionscript I just need some clarification.
Thanks!!!
