Using brush library makes program freeze
I've been wanting textured brush strokes in my animation. But when I use the Paint Brush tool to utilize the textures available (as opposed to the fluid brush tool I've been using), every brush stroke becomes its own symbol in object drawing mode. Too many symbols then cause the program to freeze for a moment, unresponsive. Then when it returns, everything is slow, even simple tasks like adding a level or deselecting something becomes slow. This happens even after I've broken apart the object. I'm working on Windows 10 Pro, and my computer seems to exceed the minimum requirements needed for Adobe Animate, even though it is four years old. This is my second year using Animate, so I hope I've used the correct language, as this is all new to me. I'd like to know what I'm doing wrong and how I can use textured brush strokes from the brush library without my working coming to a crawl.
