Answered
Using hitTest in Adobe Animate
I used the code from here: https://createjs.com/tutorials/HitTest/
This is what I have in the Adobe Animate canvas project:
createjs.Ticker.on("tick", tick);
function tick(event) {
var p = exportRoot.globalToLocal(stage.mouseX, stage.mouseY);
exportRoot.Pinky.alpha = 0.2;
if (exportRoot.Pinky.hitTest(p.x, p.y)) { exportRoot.Pinky.alpha = 1; }
stage.update(event);
}
What's happening is that the hitTest is only true when hitting the top left corner of the canvas instead of when hitting the MovieClip from any angle.
