Using layer depth (Z depth) within a nested symbol
Hi Guy's
is it possible to Use layer depth within a nested symbol? I have a character i've created with each limb on a seperate layer, once the the character is complete I like to nest all the layers into a single graphic symbol,
kind of like having a master/global symble that I can move, rotate or scale on the canvas and then double click on it and animate everything within the symbol as I see fit, the only problem is that adobe animate removes/prevents using layer depth as you're no longer on the main timeline,
Please any kind of input would me appreciated
