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Participant
October 2, 2020
Answered

Using or accessing Audition markers in Animate

  • October 2, 2020
  • 3 replies
  • 485 views

Is there any way in Animate to access or use markers in an Audition audio file? I'm trying to animate a character to certain beats of a music track. The waveform is too complicated to read in the Animate timeline; markers set in Audition would be ideal, but they don't display in Animate. Please help!

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Correct answer tim.callender@elliemae.co

Thank you to everyone who replied. I appreciate your suggestions.

 

Apparently, the direct answer to my question - "Is there any way in Animate to access or use markers in an Audition audio file?" - the answer is NO. 

3 replies

tim.callender@elliemae.coAuthorCorrect answer
Participant
October 3, 2020

Thank you to everyone who replied. I appreciate your suggestions.

 

Apparently, the direct answer to my question - "Is there any way in Animate to access or use markers in an Audition audio file?" - the answer is NO. 

n. tilcheff
Legend
October 3, 2020

Waveform and music can be complicated, but the beat is always simple and repetitive.

Just define the beat and work according to it. It usually is a very simple pattern.

 

If not a 12-beat, I tend to create a looping graphic symbol with a blinking/pulsating dot that plays over the whole length of the track. After 3-4 minutes of experimentation I get the dot blink with the beat and then all is clear - you base your animation and your edits on these blinks.

 

Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation
Participant
October 3, 2020

Thank you for your suggestion, I may give that a try.

Legend
October 2, 2020

Why can't you just sync it by listening to it? You have set it to stream sync, yes?

Participant
October 3, 2020

Yes, i have the audio set to stream. I have been trying to sync just by listening, but maybe I need to listen more attentively?