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Participant
October 25, 2023
Answered

WARNINGS: Frame numbers in EaselJS start at 0 instead of 1. For example, this affects gotoAndStop an

  • October 25, 2023
  • 1 reply
  • 1488 views

If I am making a rookie mistake, excuse my inexperience. That being said.

 

Experiencing blocking bug on Adobe Animate 2024:

WARNINGS: Frame numbers in EaselJS start at 0 instead of 1. For example, this affects gotoAndStop and gotoAndPlay calls.

 

Prevents me from publishing or Testing.

Occured during playing with Window>Actions in a simple 3 keyframe project

using the wizard to generate simple script to play animation on mouse hover

 

Tried:

Restarting adobe animate and creating empty project e.g:

using File>New>Web>Low  Preset (Platform type: HTML5 Canvas)

Nothing inside the project, can't publish/test

 

After reading about it in forums, tried:

Finding a way to disable warnings in publish settings, couldn't find anything.

 

P.S calling it bug as it prevents work with the program in this scenario.

    Correct answer JoãoCésar17023019

    Hi.

     

    This message "Frame numbers in EaselJS start at 0...." is just an unfortunate warning that is always shown in the HTML5 Canvas document. You're not doing anything wrong. Don't you worry.

     

    Regards,

    JC

    1 reply

    JoãoCésar17023019
    Community Expert
    JoãoCésar17023019Community ExpertCorrect answer
    Community Expert
    October 25, 2023

    Hi.

     

    This message "Frame numbers in EaselJS start at 0...." is just an unfortunate warning that is always shown in the HTML5 Canvas document. You're not doing anything wrong. Don't you worry.

     

    Regards,

    JC

    Participant
    April 14, 2024

    Sp, how can we solve this?

    kglad
    Community Expert
    Community Expert
    April 14, 2024

    there's nothing to solve.  what problem are you having?