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Participant
July 16, 2021
Answered

When I export a spirte sheet my drawing turns pixelated

  • July 16, 2021
  • 2 replies
  • 1356 views

When I export my drawing as a Sprite Sheet or Texture Atlas it turns pixelated. Can someone please help me with this issue it never happend to me before.

    This topic has been closed for replies.
    Correct answer Mario_CR

    It's because the png images are too small INSIDE the graphic symbol. You need to scale up every frame of the symbol to make them bigger in the spritesheet.

    Double click the symbol containing the PNGs then select all frames using the Edit Multiple Frames button above the timeline (or press Alt+Shift+E on your keyboard), now scale up the drawings a little with the free transform tool (Q) and try generating the spritesheet again.

    2 replies

    Mario_CR
    Community Expert
    Mario_CRCommunity ExpertCorrect answer
    Community Expert
    July 16, 2021

    It's because the png images are too small INSIDE the graphic symbol. You need to scale up every frame of the symbol to make them bigger in the spritesheet.

    Double click the symbol containing the PNGs then select all frames using the Edit Multiple Frames button above the timeline (or press Alt+Shift+E on your keyboard), now scale up the drawings a little with the free transform tool (Q) and try generating the spritesheet again.

    Hugo5CBFAuthor
    Participant
    July 16, 2021

    Thank You it worked!

    Community Expert
    July 16, 2021

    Check your publish settings for png and make sure you have 24-bit with alpha selected and smooth on. That should fix the problem.

    Hugo5CBFAuthor
    Participant
    July 16, 2021

    It didnt work unfortunately but thanks for trying to help.