Skip to main content
Participant
May 11, 2010
Answered

Why some instance on stage are "null" while others are not

  • May 11, 2010
  • 2 replies
  • 466 views

Hi guys,

I was just doing a menu system for a game project, as3 with Flash CS5

The navigation is build on the frame on the main timeline.

When I was creating stuffs on the 3rd frame, the btns on the frame can not be called, returning "null", this is weird.

With further study, I found that, if I delete a instance on frame 2, the problem on frame 3 will be solved. Still weird, huh?

Then I found that giving the instance on frame 2 a name could also make things normal. What is happening?

Why having a unnamed instanced on the previous frame could make the instances on the next frame "null"?

I dont know how to upload fla file here, if you know please tell me, I will upload it and you can play with it.

If you are from official, I need an explanation why I have to find out this bug with 4 hours wasted.

If you are an user, share your opinon.

Anyway, thanks in advance.

This topic has been closed for replies.
Correct answer Ned Murphy

Answered in your followup posting... you should not start a new thread for the same topic, especially when it is a response to that same topic.

2 replies

Participant
May 11, 2010

See my next post for details

Ned Murphy
Ned MurphyCorrect answer
Legend
May 11, 2010

Answered in your followup posting... you should not start a new thread for the same topic, especially when it is a response to that same topic.