Instead of nextScene(); there's a command for going to a scene.
first off thanks to JoãoCésar for this code and Ned Murphy for explaining to an idiot. ![]()
Instead of nextScene(); there's a command for going to a scene?
function keyDownHandler(e:KeyboardEvent):void
{
if (currentScene.name == "Scene 1")
{
if (e.keyCode == Keyboard.E)
nextScene();
respect points on the line!
