CFC edit causing ColdFusion 2016 to crash
We have a test server running CF2016 with code migrated from CF10.
Everything works great... until... we pull a change from our repo that includes an edit to one of our CFC's.
We have a chain of CFC's that extend one another... on a server restart, it takes approximately 40 seconds for the CFC chain to init. It takes a bit of time, but there are no issues.
If we make a single change to one of the CFCs in this chain on CF2016, it appears to be causing CF to "re-init" the entire chain and brings the server to a grinding halt under load.
When we do the exact same thing on CF10, it handles it like a pro.
I would love any suggestion on what to try here. We've tried playing with various settings, but it seems there's something different in CF2016 that we are not aware of.
You help is greatly appreciated!
