Dreamweaver for developers.
I did not really know were to post this, as it is not really an idea, or a discussion. Plus some of what i wish to say has been said before.
I read the following blog post by the creative cloud team, concerning Dreamweaver -
It talks about developing for developers, yet fails to define 'developer', we have already seen the new 'target user' defined as, 'the designer who wishes to code'. So we are left wondering still just who Dreamweaver is aimed at, and worse still who those making the decisions are targeting.
In the article, it says that developers do not want Dreamweaver to get in the way, whilst coding. Then it imposes the necessity of using sass just to get autoprefixing for css, which not only 'gets in the way', but imposes a completely unnecessary workflow on the developer, as there is no alternative provided by Dreamweaver. The article then says nothing about modern web development, and leaves the reader questioning if anyone knows what is happening in the Dreamweaver team, or even if there is a plan, when it comes to the modern web developers requirements.
In a previous 'idea' posted by someone called 'BUMMER', some interesting ideas are put forward, the trouble is I had heard all of them before, in another forum, previous to that person posting. So nothing original, and the question of the real identity of the poster, narrows significantly, (even to that of a Dw team member).
So here is my proposal, stop including the Brackets code editor and thinking it will do the job, it will not, as a free code editor it's fine, as something that is included in a paid for program it fails. If I am paying for something I do not just want an excellent code editor, I expect an excellent code editor. Too many features are missing from Brackets, and I'm not talking about multiple cursors, or linting, not even about the ability to use multiple languages. Dreamweaver is for the web, not for using with every other Adobe product. Brackets looks and feels like a free code editor, it does not look and feel like a professional paid for, code editor.
Development for the web these days, is no longer just about using code snippets for desktops browsers, it is also about mobile devices and coding sites that when used feel like dedicated apps, with all that entails. This means that developers use html, css and javascript for much more than jQuery UI items, and a javascript debugger is now an essential item.
Animations, are being done using css and javascript, just offering users the option to include an oam file, or the completely inadaquate css transforms panel is not good enough. Adobe we know is set in thinking only CC Animate should be used for anything more complexed than a simple 'roll-over', developers know that CC Animate is not up to the job for their requirements, and Dreamweaver should allow developers to code anything and everything that the W3C includes in its proposals and recommendations, this includes the creation of complexed webGL animations if they so wish. html canvas is part of the html5 specs, make coding for that in Dreamweaver part of the improvements, and guess what, it requies javascript, CC Animate has a debugger, Dreamweaver requires one also.
On the server side, yes you can include support for php7, but doing so without a php debugger is not covering even half the requirements for a server side php developer. Than what about databases, trying to code the sql for a database becomes an exersise in program switching, yes 3rd party extensions are available, if that is what you intend Dreamweaver users to use, put it in the documentation.
Up your game Dreamweaver, decide just who your user is, then offer them everything they require to do the job, without imposing silly limitations such a you did with autoprefixing, (only via sass indeed !!!).
