Flash player update causes problems with dithering in MSPaint
Since ADOBE has no contact i am posting it here. i know nobody on the community can help.
I had just updated flash player on my computer to the latest version and a function in MSpaint has changed (windows XP). The update is the only thing that i am aware of that has changed.
What i normally do is scribble with pencil, then i copy and paste it so that my drawing is diagonal by one pixel (so the lines are thicker), then I save as GIF (which has limited colour platte) then i use stretch/skew to shrink it by 50% so its a smaller file size/resolution (and lines remain crisp). Now, after i shrink it, it introduces coloured artifacts (dithering), it is no longer a Black and White pixelled image! besides going gray and clarity loss, it makes it difficult to make changes to the file in the future.
I think i have had to change my method in the past because of something (probably grayscale blurring/dithering), now i need the extra step of saving first as a B&W bitmap and then saving (which will not preserve any colours if i chose to use them - because the dithering effect also applied when manipulating a 16colour bitmap - so there is no workaround for colour).
I have tried uninstalling but doesnt work (and after reboot). So they have "updated" something.
Normally paint does dither when saving a 24 bit coloured image into GIF, but not with resizing.
Charlie.
tags are: MSPAINT paint resize BMP bitmap GIF dithering bug
(both interfaces for adding tags to post does not work, edit, and clicking to change tags).
EDIT:
the last time i made such an image and it still worked was yesterday at 11AM. So i am reasonably certain this product is the problem.
P.S. The reason why i disable auto-update is because of the movie I,Robot - and it is a good decision, I would not have known otherwise!
Attached image: (11AM image and what happens now)