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Inspiring
June 27, 2013
Question

FULL_SCREEN, Stage3D and OS/X is very slow?

  • June 27, 2013
  • 2 replies
  • 5087 views

I can't find the previous version of thread, the last email I had with an update shows it as having been deleted.

Anywho, here's a demo showing the issue.

On my Mac Mini ( purchased last year ), in Safari if I stretch this link to full-screen, it is very fast ( basically full-screen other than the top header ).  If I press the Full Screen icon in the top right, the frame rate drops a LOT.

Here's the link...

http://www.cando3d.com/art

( click on the Search icon, type some text to google image search for, and press RETURN or ENTER, then wait ).  Note that some images won't be loaded due to crossdomain.xml issues - we have an optional local proxy server solution which will load all of the images, but this doesn't show loading progress ).

I'd be interested in hearing if any other OSX users are seeing the slow down problem ( or even Windows users ).

Many thanks...

Mal

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2 replies

Colin Holgate
Inspiring
July 9, 2013

I don't think it's a fullscreen issue, the pwerformance is poor even if I just make the browser window bigger. It's as if you're not using GPU at all.

jeromiec83223024
Community Manager
Community Manager
July 9, 2013

Interesting.  I'm running 10.8.4 on one of the retina MBPs with an old-school cinema display attached, and I'm not seeing the performance issue, even when vigorously scrubbing the mouse around -- it's snappy.

I don't have easy access to an older mac mini at the moment, but I can find someone that does.  Can you give me the pertinent details from About This Mac > System Config so that I can direct them to the right hardware?

Colin, any chance you're running the content debugger?

Colin Holgate
Inspiring
July 9, 2013

Yes, I'm using the current 11.8 beta, debug version. How are you judging the performance difference? I don't even load any images, I just click on the different blank picture frames. When the browser window is bigger the performance gets much worse. When the window is small, the zooming and panning is super smooth.

Here's a significant thing, the performance remains good using Chrome if I let it use the 11.7 player. If I disable that and enable the 11.8 player, then the performance problems happen in Chrome, like it does in Safari.

So, it could be an FP 11.8 issue.

jeromiec83223024
Community Manager
Community Manager
July 9, 2013

When I look at this in Safari with Flash Player 11.8.800.95 on OSX 10.8.4 is that performance is fine in both embedded and full-screen, unless the app is actively trying to load images.  Once the loading process is complete, performance returns to normal.

I see a similar performance hit in Firefox, but it definitely appears to be more severe in Safari.  Most of the network activity is handled by the Browser, so it may be more performance intenstive there.


I'd recommend taking a look with Adobe Scout to see if you can identify any hot spots in your code.

Mal_CanDoAuthor
Inspiring
July 9, 2013

Hi Jeromie,

Thanks for taking a look, and for the feedback!

The performance drop I'm seeing is just going from windowed to full-screen ( even if no images are loaded ) - the FPS drops from a very smooth windowed version, to a mildly smooth full-screen version.

I'm seeing the issue on a Mac Mini ( about a year old ) with 10.8.4.

The loading performance hit issue is mainly the fact that I'm kicking off 50 image loads in a short space of time - I'll code up a system shortly to load a limited amount, and try a new load as an old load completes, but this is a different issue that I'm seeing from toggling full screen / windowed.