Question
Does Player 10 / Fx4 include advances to runtime reflection / mutability?
Hey guys,
Just wondering if there're plans to add better runtime support for reflection and mutability in the Player 10 + Gumbo combo? Things like being able to cast subclasses of Proxy to whatever you please, or assigning "implements" traits at run-time? I'm thinking of devoting a fair bit of my hobby dev time to developing something along these lines for Fx3, but if it's coming soon oficially I'd like to either put it off, or at least try and mimic the API calls as closely as possible :)
Cheers,
-Josh
--
"Therefore, send not to know For whom the bell tolls. It tolls for thee."
:: Josh 'G-Funk' McDonald
:: 0437 221 380 :: josh@gfunk007.com
Just wondering if there're plans to add better runtime support for reflection and mutability in the Player 10 + Gumbo combo? Things like being able to cast subclasses of Proxy to whatever you please, or assigning "implements" traits at run-time? I'm thinking of devoting a fair bit of my hobby dev time to developing something along these lines for Fx3, but if it's coming soon oficially I'd like to either put it off, or at least try and mimic the API calls as closely as possible :)
Cheers,
-Josh
--
"Therefore, send not to know For whom the bell tolls. It tolls for thee."
:: Josh 'G-Funk' McDonald
:: 0437 221 380 :: josh@gfunk007.com
