Flash Builder 4.5 Java Heap Space Error
Hello everyone,
I've downloaded Flash Builder 4.5 trial a few days ago. Let me first tell that I like the new features a lot and they help to speed up the development process noticably. I thank Adobe for that very much.
However I did not notice any performance boost over the Flash Buidler 4. Even worse, the 4.5 version seems to run much slower and use more memory than Flash Builder 4. I constantly keep getting Java Heap Space errors and needles to say, the tool just crashes and I have to restart it.
Here how my experience working with the new version looks like. I start the Flash Builder 4.5 which has my current project open (for the record, I still use Flex 4.1, and the project includes roughly 300+ classes and 30000+ lines of code (AS and MXML)). At the beggining everything works fine and pretty fast. UI, code completion, snippets and all other good stuff works pretty fast. However, after each build, FlashBuilder.exe process eats up from 50 to 100 megabytes of memory and does not seem to release it or reuse it. So after a 5 or 10 builds it already appears to be using over 1 GB of RAM. At that point the editor becomes sloppy - it can't keep up with my typing, code completion popups takes a few seconds to show up. And a few more builds - the Flash Builder freezes and after a minute or two I get Java Heap Space error.
I've tried increased the JRE heap space used by the Flash Builder (flashbuilder.ini, flashbuilderc.ini, eclipse.ini) to -Xms512m -Xmx1024m as well as permanent generation heap space to -XX:MaxPermSize=512m -XX:PermSize=256m and the mxml compiler (jvm.config) to -Xms384m -Xmx768m. However this did not solve the problem. Maybe just postponed it a bit.
Am I the only one observing such behaviour of Flash Builder 4.5? Does any one have any other ideas how to fix this? (by the way, I work on 64bit machine with Widnows Server 2008R2, 4GB of RAM and 2.66 GHz Intel Core 2 Duo).
Thanks in advance.
Michael
