Gradient Text.
I used to use a textfield as a mask when making gradient texts,
but textLine elements seems not capable of using it as a mask,
even though it supports another mask objects.
( Is it a bug or specification or just my problem? )
So I am trying to find another solution for this.
I thought about blending mode or shader filter may work, but no luck.
If I already know how many colors are used in gradients, maybe it's
possible to make gradient filter with pixel bender, but I have no idea
how to build a gradient filter with undetermined multiple color choices.
Does anyone know a good solution for this?
