Question
Gumbo - Core Class Stability
When are we going to see some stability with the core flash.* class package and related code-hinting in Gumbo?
The Matrix3D class is missing, the Vector class is being pulled in from the __AS3__ package (not good at all when moving code written in the Flash IDE over to Flex Builder, plus it is supposed to be a top-level class). One SDK build throws errors when trying to access the stage.nativeWindow property, another build fixes that but introduces other problems, there is no code-hinting for the Graphics class, the BitmapData fails to even show up in the list of classes the SDK can see... come on guys this needs to be sorted out.
Getting the core classes stable really should be a priority at the moment considering most other libraries use or are built on the flash.* classes, additional eye-candy for the already bloated and slow Flex framework (mx.*) shouldn't be at the top of the to-do list.
The Matrix3D class is missing, the Vector class is being pulled in from the __AS3__ package (not good at all when moving code written in the Flash IDE over to Flex Builder, plus it is supposed to be a top-level class). One SDK build throws errors when trying to access the stage.nativeWindow property, another build fixes that but introduces other problems, there is no code-hinting for the Graphics class, the BitmapData fails to even show up in the list of classes the SDK can see... come on guys this needs to be sorted out.
Getting the core classes stable really should be a priority at the moment considering most other libraries use or are built on the flash.* classes, additional eye-candy for the already bloated and slow Flex framework (mx.*) shouldn't be at the top of the to-do list.
