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Participant
November 26, 2008
Question

Gumbo - Core Class Stability

  • November 26, 2008
  • 2 replies
  • 601 views
When are we going to see some stability with the core flash.* class package and related code-hinting in Gumbo?

The Matrix3D class is missing, the Vector class is being pulled in from the __AS3__ package (not good at all when moving code written in the Flash IDE over to Flex Builder, plus it is supposed to be a top-level class). One SDK build throws errors when trying to access the stage.nativeWindow property, another build fixes that but introduces other problems, there is no code-hinting for the Graphics class, the BitmapData fails to even show up in the list of classes the SDK can see... come on guys this needs to be sorted out.

Getting the core classes stable really should be a priority at the moment considering most other libraries use or are built on the flash.* classes, additional eye-candy for the already bloated and slow Flex framework (mx.*) shouldn't be at the top of the to-do list.
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2 replies

Participant
November 26, 2008
I don't really see how this can be discussed without mentioning Flex Builder, changing the Flex SDK has a direct effect on the problems encountered by developers while programming using Flex Builder.

Bottom line is it is currently impossible to develop for Flash Player 10 properly using any of the latest Flex SDKs with Flex Builder, regardless of where the blame is shifted.

I'm having to use the Flash IDE for programming and debugging at the moment and it really isn't a pleasant experience.
matt_chotin
Inspiring
November 26, 2008
Let's not use this forum for discussions about Flex Builder (which is where code hinting comes into play).<br /><br />Thanks,<br />Matt<br /><br /><br />On 11/25/08 7:18 PM, "Si Robertson" <member@adobeforums.com> wrote:<br /><br />A new discussion was started by Si Robertson in<br /><br />Developers --<br /> Gumbo - Core Class Stability<br /><br />When are we going to see some stability with the core flash.* class package and related code-hinting in Gumbo?<br /><br />The Matrix3D class is missing, the Vector class is being pulled in from the __AS3__ package (not good at all when moving code written in the Flash IDE over to Flex Builder, plus it is supposed to be a top-level class). One SDK build throws errors when trying to access the stage.nativeWindow property, another build fixes that but introduces other problems, there is no code-hinting for the Graphics class, the BitmapData fails to even show up in the list of classes the SDK can see... come on guys this needs to be sorted out.<br /><br />Getting the core classes stable really should be a priority at the moment considering most other libraries use or are built on the flash.* classes, additional eye-candy for the already bloated and slow Flex framework (mx.*) shouldn't be at the top of the to-do list.<br /><br />________________________________<br />View/reply at Gumbo - Core Class Stability <a href=http://www.adobeforums.com/webx?13@@.59b71cfd><br />Replies by email are OK.<br />Use the unsubscribe <a href=http://www.adobeforums.com/webx?280@@.59b71cfd!folder=.3c060fa3> form to cancel your email subscription.