Need Programming Help — Changing Algorithm for PhotoShop's Oil Paint Plug-In Filter
The existing PhotoShop Oil Paint filter only works well when applied to relatively small image sizes of around 500kb. I need to apply these effects to relatively large image sizes of around 100mb.
I do not have a background in programming, but to my way of thinking it seems reasonable to assume the algorithm parameters in the existing code can be altered so that the Oil Paint filter will work well when applied to large images.
I am seeking a programmer capable of doing this.
The Oil Paint filter is derived from Pixel Bender, for which there is an SDK. Adobe no longer supports Pixel Bender and will not be supporting the Oil Paint filter with the next release of PhotoShop CC. I will need to run the updated filter in PS 6 (on OSX) for which Adobe has promised continued support.
If for some reason it is not possible to enhance the existing Oil Paint filter, creating a G'MIC filter capable of achieving the same goal may be a feasible option. In GIMP there is a G'MIC filter under Artistic called Dream Smoothing that produces results somewhat similar to the Oil Paint filter. Unfortunately, with just one control parameter, it is severely limited. It also does not function well when applied to large images.
The most desirable solution is to have a PhotoShop plug-in filter that functions exactly like the existing Oil Paint filter, with the one enhanced characteristic of working as well when applied to 100mb to 200mb images as it currently does when applied to 500kb images.
Suggestions, advice, guidance or other wisdom on how to accomplish this is very much appreciated.
(I am a digital illustrator in the San Francisco Bay area using OSX running on a new-model MacPro.)
