Answered
Problem with installing
hi,
i've downloaded the textlayout framework from adobe's site, and placed the 3 SWC's inside 'C:\Program Files\Adobe\Flex Builder 3\sdks\3.2.0\frameworks\libs\textLayout'. i've created a new AS project in flex out of the 'textLayout' folder inside the examples folder included in the zip file i've downloaded. when i run each of the .as files in the project all works fine.
however, i've created a new AS project in flex, created a new package in it called examples and placed in it all the examples' .as files. in that project's main class i've created a new instance of 'HelloWorld'. when i ran that project i get the following error: "VerifyError: Error #1014: Class flash.text.engine::ContentElement could not be found.".
just so you'd know, the project's library path includes all the textlayout's swc's and also 'playerglobal.swc' of player 10, so the auto-complete in the code works both for 'flashx.textlayout' and 'flash.text.engine'.
any ideas why i get that error?
thanks in advance,
eRez
i've downloaded the textlayout framework from adobe's site, and placed the 3 SWC's inside 'C:\Program Files\Adobe\Flex Builder 3\sdks\3.2.0\frameworks\libs\textLayout'. i've created a new AS project in flex out of the 'textLayout' folder inside the examples folder included in the zip file i've downloaded. when i run each of the .as files in the project all works fine.
however, i've created a new AS project in flex, created a new package in it called examples and placed in it all the examples' .as files. in that project's main class i've created a new instance of 'HelloWorld'. when i ran that project i get the following error: "VerifyError: Error #1014: Class flash.text.engine::ContentElement could not be found.".
just so you'd know, the project's library path includes all the textlayout's swc's and also 'playerglobal.swc' of player 10, so the auto-complete in the code works both for 'flashx.textlayout' and 'flash.text.engine'.
any ideas why i get that error?
thanks in advance,
eRez
